Showing posts with label TMNT. Show all posts
Showing posts with label TMNT. Show all posts

Monday, October 19, 2009

Toy News: TMNT Goes BATSU



It's the heroes in a half-shell as you've never seen them before!

If ever there were two things absolutely made for each other, it's NECA's BATSU line of figures and the Teenage Mutant Ninja Turtles.

Seriously, it's as though the planets had to line up just right to make it happen and only now can Leonardo, Donatello, Raphael and Michelangelo be given the BATSU treatment they deserved long before anyone even knew what BATSU was.

BATSU, in case you missed it last time, is our new highly-stylized line of urban vinyl figurines. Each turtle is poseable at the neck and shoulders and comes with the weapons unique to the character (bo staff, katana, nunchuku and sai -- duh). Even without the weapons, you can tell who's who just by looking at their expressions, which capture the turtles' personalities perfectly, from Donatello's concentration to Michelangelo's goofy grin.

How fitting that for a license that over the decades has been everything from bed sheets (I still have my TMNT bed sheets) and Head Knockers to highly detailed figures and statues, something new can finally be done. Like it says above, these are the turtles like never before.

NECA's limited edition TMNT BATSU figurines hit stores next month and will also be available at our Ama zon storefront.

Keep it tuned to necaonline.com for more info on TMNT and other lines from your favorite games and movies.


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Wednesday, September 23, 2009

TV News: 4KIDS ENTERTAINMENT AND MIRAGE STUDIOS’ “TURTLES FOREVER,” ALL-FAMILY SPECIAL EVENT INCORPORATING TEENAGE MUTANT NINJA TURTLES® STYLES THAT S



4Kids Entertainment (NYSE:KDE) will be introducing the eagerly anticipated 90-minute all-family special event that captures the unique historical look, irreverence and panache of Mirage Studio’s popular Teenage Mutant Ninja Turtles®, when “Turtles Forever” makes its debut at next month’s MIPCOM 2009 market in Cannes, France.


This remarkable animated special incorporates the three distinctive versions of the Turtles as they appeared in their original iterations: 1984 black and white comic book; late 1980’s/early 1990’s animated TV series; and their current animated series.

Working closely with Mirage Studios on capturing this distinctive multi-world interaction was writer/supervising producer/director Lloyd Goldfine, who’s worked closely with Turtles’ co-creator Peter Laird since 2003 when 4Kids Entertainment re-launched the Teenage Mutant Ninja Turtles in the first of seven seasons of animated TMNT television adventures.

“This is one of the most ambitious and creative presentations of the Turtles ever,” said Brian Lacey, Executive Vice President, 4Kids Entertainment, who will be leading the sales effort for the film at MIPCOM. “It’s an all-family viewing event thanks to the enormous popularity the Turtles have earned over their first 25 years. This property truly bridges two generations, appealing to the original Turtles fan base who’ve become the young parents of today, and to their children.”

The plot. When the gigantic and terrifying Technodrome (a giant mobile battle station from the original TMNT animated series) suddenly appears in the present-day Turtles world, carrying with it the original series Ninja Turtles, present-day Leonardo, Raphael, Donatello and Michelangelo find themselves with a huge mystery to solve and four crazy Turtles to babysit… a serious case of culture shell-shock. But the two Turtle crews soon realize that this inter-dimensional incursion has caused more than just a surprise visit, as the accident that brought the ‘80’s Turtles to the present has also unleashed the ’80’s villains Shredder and Krang into their world. These two bumbling troublemakers end up freeing the much meaner and nastier contemporary version of the Shredder from his asteroid prison. And once this Shredder learns of the dimension-spanning powers of the Technodrome, he sets out to destroy all the versions of the Ninja Turtles throughout the multiverse. Can the Turtles of the past and the Turtles of the present stop annoying each other long enough to stop all of time and space from unraveling? It’s a ninja tag-team extraordinaire across multiple dimensions, full of twists, turns, and more Ninja Turtles than you’ve ever seen anywhere before.

The Teenage Mutant Ninja Turtles made their public premiere in May 1984 in a comic book published and distributed by Mirage Studios. A hugely successful TV series quickly followed in 1987, along with a record setting licensing program and three successful theatrical films. In 2003, the Turtles were re-introduced to a new generation through a fresh, new animated TV series, a computer- animated theatrical movie and new merchandising program. This 25th “Shell-ebration” year of TMNT has been providing fun and interactive new opportunities to the original fan base and the next generation of admirers of this evergreen property.
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Tuesday, September 1, 2009

Toy Review: NECA SDCC April O’Neil by Dean RenĂ© Middleton



The 2009 San Diego Comic Con [SDCC] presented a plethora of exclusive action figures from many of the leading companies. This year one of the most noteworthy offerings came in the shape of the April O’Neil figure by NECA for their comic book styled Teenage Mutant Ninja Turtles toy line.




This figure has been along time coming. The NECA TMNT set was originally released in 2008 to widespread critical acclaim. However, subsequent figures in the line have resided in what can only be described as development limbo leading many toy collectors to speculate that the line was in fact dead in the water.

With the exception of the 2008 SDCC mouser 3 pack, there had not been any other action figures released to help substantiate the TMNT toy line, however there were a few photographs shown of some of the prototypes of the upcoming figures to be released later that year, which included April O’Neil, the Shredder, standard and elite versions of the Foot Soldiers and also an Ultrom. All of the figures were sculpted to resemble the original Eastman and Laird comic book style and looked fantastic. Turtle fans were excited, but the “fall 2008” release date came and went with no further figure releases.

So, finally at the 2009 SDCC the April O’Neil figure was released, and being a fan of the 4 previously released TMNT figures I felt compelled to track this figure down.

In the packaging April comes in the familiar Clamshell which is synonymous with most NECA releases, such as the figures in their player select line. The packaging is quite attractive for what it is, and the figure is well presented and protected in the case. Mint on card collectors will be pleased about this since she fits in seamlessly with the clamshell packed individual turtles, as well as the SDCC 2008 mouser 3 packs. The side of the box features a nice sketch of April as she appeared in the original comic books. One aspect about the packaging that I thought was great was the little mouser drawings underneath her name, complete with the “Cratch / Chit” sound effects written in. It was a nice subtle touch which really took me back to the feeling of experiencing the original TMNT comics.

Out of the packet April stands at around 5 ½ inches high, which is very respectable. She fits in perfectly with other 6” action figures. When stood next to the NECA TMNT figures she looks only slightly taller than them, but this is fair enough since I’d never imagine April to be exceptionally tall. So when positioned in context I feel that April looks to be of an average adult female height when next to the Turtles and this is perfect.

April was also sculpted by the widely respected Four Horsemen Studios, and she looks fantastic. She retains the same comic book styling that the Turtles had, but at the same time looks very credible and not too stylised. It was always going to be interesting to see how the style choice would be applied to the human characters in the line and April is a great demonstration of just what is possible. Her face is clean and perhaps somewhat understated, but when combined with the stylised heavy black outlines around the eyes and lip area, it really stands out. The hair is also very detailed and has multi layered effect that helps to give April her distinctive character.

Since this figure is based upon the comic book, April appears in her all blue version of the jump suit. NECA had promised to deliver Yellow and Green jumpsuit versions of this figure later in the year. But for now, the SDCC exclusive is the blue version. The colour works well, and I’m very pleased with it. Again the comic styling is evident in the crease lines of the jumpsuit. April doesn’t have a great many points of visual detail on the jumpsuit, but, overall the simplicity works well for her. She has a very feminine looking body and the points of articulation are very well hidden, considering how “plain” the jump suit looks.

April has around 20 points of articulation. Which is a fair amount and as I mentioned before, each point is exceptionally well hidden on the figure. She has a cut joint at her waist which allows for waist rotation which I was very pleased about, since she does not have any ab crunch articulation of any kind. So it was a fair compromise in this instance.

An area that I did feel that the figure suffered though was in the leg articulation. April features a type of ball + hinge articulation at the top of her legs which is similar to her shoulders. But the problem with this joint is that it does not allow her to raise her leg in a straight line directly in front of her. This feature, combined with the fact that there is no thigh cut to allow for leg rotation means that April is totally incapable of any practical seated pose.

Well, she can sit down, but it really does not look very feminine at all if she is seated, due to the fact that her legs are splayed out at such a ridiculously wide angle. This was a major let down for me, especially since Aprils hands appear to be sculpted in a way which gives the impression that she is operating a computer terminal, and she would look great seated in front of a desk. That type of pose is simply not possible with this type of figure articulation unfortunately.

So, with that being said, April really is only capable of standing straight up, so her pose ability is severely limited. She also lacks a street scene display stand that the other figures came packaged with. While not a major issue for me, it may come as a disappointment to those who were looking to extend the existing diorama street scene that the Turtles came packaged with.

On the plus side the accessories that April does include are excellent. She comes complete with 2 Mousers. These are great for both those who missed out on the 2008 SDCC exclusive 3 pack, and those who did manage to get them. The mousers in this pack are a slight improvement over last years offering since this time they feature articulated jaws. The sculpting on the Mousers is excellent and even features a great deal of detail inside their mouths. One mouser is packaged in a damaged state, and unfortunately, the leg cannot be re attached to the figure, but this is not really a major problem because I’m sure that there are many people who would be able to find a suitable work around for that issue if they felt motivated to do so.

So, all in all, I would very much recommend the April O’Neil figure. Aside from the lack of thigh cut rotation joints on the figure, and the missing diorama display base there really is very little to fault. She is a fantastic compliment to the existing Turtles. And for those who are more familiar with the 1980’s cartoon there is a Yellow jump suit version on the way. Hopefully if the April figure proves to be a success, NECA will continue to release the Shredder and the Foot soldiers to help fill out this line in the not to distant future.

Dean René Middleton
Staff Reviewer







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Friday, August 21, 2009

Toy News: Sideshow Collectibles Granted License for Teenage Mutant Ninja Turtles



Sideshow Adds Turtle Power To Its Collectible Offerings




Sideshow Collectibles, a world leader in the manufacturing of licensed and proprietary product, has signed on to create a new line of collectible statues and dioramas based on the original Teenage Mutant Ninja Turtles comic book series, published by Mirage Studios. Launched in 1984, the first issue was intended by creators Kevin Eastman and Peter Laird as a one-issue parody of major comics at the time. When fans clamored for more, an iconic franchise was born. This year marks the 25th anniversary "Shell-ebration" of the brand, with TMNT comics and an upcoming live-action motion picture in the works. Sideshow is expected to introduce its unique line of TMNT product to the market shortly.

From their underground home in the sewers of New York City, the Teenage Mutant Ninja Turtles fight petty criminals, evil masterminds and even aliens. Trained by their sensei, Master Splinter, these anthropomorphic heroes are skilled ninja warriors, and though their activities remain unknown to society, they defend humanity from the dangers of the underworld.
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Tuesday, July 21, 2009

Movie News: John Fusco to Write Screenplay for “Teenage Mutant Ninja Turtles” Motion Picture




Veteran Hollywood Scribe to Write Screenplay for Film Scheduled for 2011 Release


TMNT Productions, in association with Mirage Studios, has signed veteran screenwriter John Fusco to create the script for the upcoming live-action Teenage Mutant Ninja Turtles theatrical film targeted for release in 2011. Fusco joins the creative team with producers Scott Mednick (“300,” “Superman Returns”) and Galen Walker (“TMNT”) to re-tell the origin story of the legendary foursome co-created by Kevin Eastman and Peter Laird.

Fusco brings a unique perspective to the classic property, with credits ranging from the original “Young Guns” and its sequel, to "Hidalgo" and last year's "The Forbidden Kingdom" starring Jet Li and Jackie Chan. He also recently completed the script for a contemporary version of the classic "Seven Samurai" for The Weinstein Company.

In addition to his film industry credits, Fusco brings years of martial arts training and inspiration to the new screenplay. His interest in Korean martial arts began at age 12, and his passion continues today through ongoing study of Shaolin Kung Fu as well as the history and culture behind these ancient practices.

"It is always exciting when you can come aboard a project that bridges the worlds of what you do with what you love,” said Fusco. “I have always been a fan of the Turtles and the world of martial arts is my lifelong passion. I look forward to this great opportunity."

“John brings to our team the perfect blend of talent, expertise and enthusiasm for the property and the genre,” said Mednick. "We are committed to bringing to the screen a vital, vibrant and contemporary effort that is the next chapter in this venerable franchise."

“Working with the original comics created by Peter Laird and Kevin Eastman will allow both the new and first generations of fans to experience the Turtles in a whole new light,” said Walker. “Tapping into the rich of history of these heroic and loved brethren should prove to be a phenomenal collaborative adventure for us all.”

“From the first stages of planning this movie, we were committed to finding a group of the most passionate, creative and experienced individuals who appreciated the history and myth of the TMNT, to craft a new vision of the Turtles for Mirage to share with current fans and to captivate a whole new generation,” said Gary Richardson CEO, Mirage Studios.

Announcement of Fusco’s role comes as the Turtles’ 25th Anniversary “Shell-ebration” culminates its cross-country tour at San Diego Comic-Con where Fusco, Mednick and Walker will join Turtles co-creator Kevin Eastman and Steve Barron (director of the original 1990's film) and others on a panel to discuss the project and the history of the property on Friday, July 24.

Peter Laird, Gary Richardson, Frederick Fierst, Eric Crown and Napoleon Smith III will serve as executive producers of the film. The project is being funded through Lightbox Productions, LLC.

4Kids Entertainment, master licensing agency for the Teenage Mutant Ninja Turtles property, will handle all licensing activity on TMNT movie-related merchandise.

Additional information is available on the www.tmnt25.com and www.4kids.tv Websites.
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