Boom Studios has released previews for their books coming out on December 3rd.
DO ANDROIDS DREAM OF ELECTRIC SHEEP? #7
Written by Philip K. Dick
Drawn by Tony Parker
SC, 32 pgs, FC, (7 of 24), SRP: $3.99
COVER A: Brett Weldele
COVER B: Scott Keating
Diamond Code: OCT090776
From the bestselling book that inspired the film Blade Runner! Things heat up in this issue of Philip K. Dick’s masterpiece as Deckard’s tireless hunt for the Nexus-6 androids continues. Although they are not easy to identify, staying alive may prove to be the hardest part of Deckard’s quest!










IRREDEEMABLE #9
Written by Mark Waid
Drawn by Peter Krause
SC, 24 pgs, FC, SRP: $3.99
COVER A: javier Pulido
COVER B: Dan Panosian
Diamond Code: OCT090786
A “twilight of the superheroes”-style ongoing series that examines super-villains from Mark Waid writer of KINGDOM COME and EMPIRE! The hunt for Modeus may be over but ultimate chaos is still at hand! With the Plutonian still on the loose, The Paradigm find themselves with little time and little choice. Have the Paradigm unleashed something they cannot control?









MONSTERS INC. #4
Written by Paul Benjamin
Drawn by Amy Mebberson
24pgs, FC, (4 of 4), SRP: $2.99
Cover A, B: Amy Mebberson
Diamond Code: SEP090708
Sully, Mike and Celia discover a rash of robberies targeting Boo and other kids. As the little girl and her monster friends investigate, they learn that the thief is a human teen who’s been using the closet doors at Monsters, Inc. to slip in and out of the homes! Can they stop him without having the human world and Monsteropolis collide?








WALL-E #1
Written by J. Torres
Drawn by Morgan Luthi
24pgs, FC, SRP: $2.99
Cover A, B: Morgan Luthi
Diamond Code: OCT090810
Superstar writer J. Torres (TEEN TITANS GO!) chronicles Wall-E’s life before the events of the hit film. Long before Eve arrived in his life and took everyone’s favorite trash compacting robot on an adventure to the stars, Wall-E did more than just sort garbage! Join Wall-E in the first issue of this amazing series that serves as a prequel to the smash hit film!








FARSCAPE VOL.3: GONE & BACK HC
Written by Rockne S. O’Bannon, Keith DeCandido
Drawn by Tommy Patterson
HC, 112 pgs, FC, SRP: $24.99
ISBN13: 978-1-60886-514-7
Zhaan and D’Argo are alive! Crichton’s not married to Aeryn anymore! What’s going on? Crichton tries to find out as he finds himself in an alternate timeline. While examining Aeryn and Crichton’s son an accident occurred that sent Crichton off into this strange world. How does he get back? Will he ever see Aeryn again? Written by FARSCAPE creator Rockne S. O’Bannon!















IRREDEEMABLE VOL. 2 TPB
Written by Mark Waid
Drawn by Peter Krause
SC, 128 pgs, FC, SRP: $16.99
ISBN13: 978-1-60886-000-5
What if the world’s greatest hero decided to become the world’s greatest villain? The Plutonian’s deadly rampage continues. His former comrades-turned-victims are beaten, tired, and searching for hope. A “twilight of the superheroes”-style story that examines super-villains from Mark Waid, the writer of KINGDOM COME and EMPIRE!
















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IDW has been on a real roll lately with their Star Trek comics, particularly with their takes on The Original Series era stories like Star Trek: Crew and Mission's End. Their new comic, Fool's Gold is set in the Next Generation era and brings back the characters and locations from Star Trek: Deep Space Nine. 
It's great to see this era and especially this series get some love from IDW. Deep Space Nine was the Star Trek show that broke all the rules: there was no Enterprise, not even a real star ship to speak of until later in the show, most of the action took place in a confined space station, the characters were not a harmonious bunch of space explorers but a sometimes fragmented group of realistic personalities with their own agendas. It was a ground breaking sci-fi show that paved the way for gritty shows like the reimagined Battlestar Galactica.
Fool's Gold is the first part of a series and wisely takes some time to reintroduce us to the cast of characters and the station itself. I like the fact that the story starts with another ship docking with DS9 and we get a chance to experience the station as outsiders coming in and all of the main characters have a short bit with occasional inside references for fans of the show. The story seems to be set somewhere in the middle to early seasons of the show while Jake is still younger and before Worf joined the cast and it involves a pair of outsiders who come to station and are seemingly up to no good. Of course, it involves the Ferengi Quark which raises the ire of Constable Odo.
Trekkies and fans of DS9 will definitely want to pick this one up to see how the story unfolds. I can't overestimate how great it is to be able to re-enter the world of Deep Space Nine again. It looks like the popularity of last summer's Star Trek movie is creating a resurgence in interest in all things Trek, and that's a good thing.
Patrick Garone
Staff Reviewer
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One the few classic Transformers characters that was actually done justice by this summer's Michael Bay juggernaut Transformers: Revenge of the Fallen was the Decepticon scout Ravage. In his G1 appearances, Ravage transformed from a cassette tape into a robotic panther. In his movie incarnation he transforms from a, um, projectile into a weird cycloptic mechanical feline. Despite his makeover into the overly-complicated movie aesthetic, Ravage was the same bad kitty we all know and love. He was one of the cooler new characters in the movie. And then they killed him.
But if I learned anything from Revenge of the Fallen, it is that characters can be conveniently and inexplicably resurrected whenever they (or at least their character model) are needed. So, Tales of the Fallen begins with Ravage's reassembly and one of the mysteries of this little tale is figuring out who has reassembled him and who is his new master. It was also not totally clear where he was being reassembled. What we get in the meantime are lots of cool Ravage action scenes and cameos from Soundwave, the Kitchencons and the metallic hairball robot.
Unfortunately, the comic ends rather abruptly and left me wanting to know what happened next, which is not a bad thing at all. The artists seem to be having a lot of fun with Ravage and there is some very nice artwork through out, especially a very cool panel where Ravage is skulking underwater. I was having a good time with Ravage and then I saw that the next issue was a spotlight on the Arcee unicycle triplets.
Patrick Garone
Staff Reviewer
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